The past is a puzzle of which we lost most pieces and miss the art cover. Maxime Durand will introduce us to the unique method developed by the Ubisoft teams working on the Assassins Creed. They mastered to interpret the past through breathtaking digital environments. From assumed inaccuracies to unnoticeable historical details, the procedure is complex but rewarding with tens of millions of fans.
Since 2007, Ubisoft has produced the Assassins Creed video game series set in different historical periods such as the Italian Renaissance, the French revolution and Victorian England. These games have become globally renowned for their detailed historical settings, based on the historical research of Ubisoft’s in-house historians.
Lecture From Dream to Realities: Adapting History in the Assassin’s Creed video game series
- 15:00-16:30 in 14A-00
- 16:30-17:30 in 12A-37 drinks and workshop presentations