Tech Labs Projects

Project History

Researcher Department Project
2025
Jean-Louis van Gelder Max Planck Institute for Law and Criminology Virtual Twins: recreating a part of the city of Freiburg (DE) for use in a VR experiment.
Charlotte Vaassen/Tijs van den Broek Organization Sciences NuJIJ: Creating a made-up NuJIJ page to learn about user’s reaction to (mis)information.
Shenghui Wang Hybrid Intelligence VR Museum v2: Adding multiplayer features to the newly updated museum. Including links to the Leolani agent.
Erik Boon VU Education Lab Holodeck: Creating a full-size avatar with a conversational agent behind it for a symposium.
Daniel Balliet / Andrew Yates Social Psychology CoDa – Creating an AI assistant to help fill the Knowledge Graph (semi) automatically.
Daniel Balliet Social Psychology CoDa – Creating a new approach to the Cooperation Databank and first steps of using AI for adding data
2024
Rachel Armitage University of Huddersfield UK Bulgrary V5 – Update of the old project from Claire Nee. She’s the in-between
Pegge van Minkelen Communication Science – FSW Social robots – Use of lab space with tables, webcams,etc. They use their own laptops and NAO robots
several HI consortium Hybrid Intelligence – Judging engineering (building) proposals within the HI project (F.v.Harmelen) on technical feasibility
Hannah Nohlen European Committee Misinformation – VR for assessing user reaction/action when confronted with (mis)information about a crisis
Ana Clara Cassanti VU-IVM Hackathon VR Environmental Game – Judge hackathon proposals as judge and do a reality-check with the winners to determine a realistic project
Frank van Harmelen Computer Science – BETA Hybrid Intelligence Debug Sessions – Judging tech feasibility and advising on HI engineering projects of 2024
Shenghui Wang Hybrid Intelligence Project VR Museum (HI project) – Adapting the VR Museum app to communicate with Leolani (Piek Vossen) and update the Unity project
2023
Erik van Haeringen Computer Science – BETA Emotion Transfer Crowd Study 0 – Using Unity control and Tobii Spark eye tracking with external programs Zoom and OBS to record video. Networked 8 computers
Erik van Haeringen Computer Science – BETA Emotion Transfer Crowd Study 1 – Similar to Study0 but now with avatars that display emotions detected from video/audio, also networked!
Erik van Haeringen Computer Science – BETA Emotion Transfer Crowd Study 2 – Using FP VR in a crowd to study emotion transfer
Federica Scarpellini (movement) Body Posture – Estimating cylinder sizes in various postures in VR
AA Stefania Diamante Conte and Isabel Florence Non Filter – Exploring polyvocality on Suriname using avatars and a jungle mini-VE
Philipp Masur Communication Science – FSW Eye tracking – Use of Tobii Spark eye tracker and Tobii Pro Lab
David Mann Movement Sciences High Res VR testing – Testing VR headsets in our labs
Elke Vlemincks Health Sciences SkyHigh (Breathing) – Using VE for slowing breathing. VR and desktop condition. Using respiration sensor for live feedback
2022
Jean-Louis van Gelder Vumc Burglary Success – Large US neighbourhood (2x) for VR with eye tracking
Paula Sterkenburg en Veele Andries Clinical Child & Family – FBM MentaliserenV2 – Practicing mentalization skills in conversation with an intellectually disabled avatar
Ivano Malavolta Network Institute UseMe art installation NI – Art presentation using a large TV screen and directional sound speaker
Jelte Bos Movement Science – BETA Vestibular Bias – Using rotation chair and fixation dots in VR
Jelte Bos Movement Science – BETA Cyber Sickness v2 – Adapted version for use with HTC Vive
2021
Jean-Louis van Gelder NSCR Inbraakvrije Wijk Rotterdam – Samen met NSCR and Rotterdam. VR met slimme straatverlichting. Kopie van echte wijk.
Nadine van der Waal Uni Tilburg Self Similar – VR app with touch experience and body size
Jelte Bos Movement Science – BETA Cyber Sickness – Adapted version for use with HTC Vive
Floor vd Voort Computer Science – BETA After Life – With Charlotte Gerritsen. Using eye tracking for commands
Lisa Vermunt (UMC) Vumc NfL v2 – Shiny app to display patient values in illness data set
Tarik Boukhalfi University Montreal VSO Canadian French – VSOP VE with French language
Diamantis Petropoulos Petalas Communication Science – FSW Beads – Election testing app for integration in Qualtrics
Diamantis Petropoulos Petalas Communication Science – FSW News – Nadine: JavaScript in Qualtrics for news-related research
Diamantis Petropoulos Petalas Communication Science – FSW Covid App – Risk avoidance using user input to determine risk level and showing results on a map of NL
Paula Sterkenburg en Veele Andries Clinical Child & Family – FBM MentaliserenWeb – Practicing mentalization skills in conversation with an intellectually disabled avatar
Miguel Barreda Angeles Communication Science – FSW 360-degree video – Using both monitor and VR with FNIRS, BVP, and EDA sensors
Mariken van der Velden Communication Science – FSW German Elections – Series of images mimicking Instagram posts of German parties during coalition talks
Mariken van der Velden Communication Science – FSW Ethnic Politician – Series of images using different people with different ethnic backgrounds about political statements
2020
Jantjse Mol IVM VU Flooding – Coping with flooding
Charlotte Gerritsen Computer Science – BETA Haptic Illusion – Using a real table and chair. Interaction with an avatar.
Claire Nee University of Portsmouth VSOP – Virtual Sex Offender Project
Lisa Vermunt (UMC) Vumc NfL v1 – Shiny app to display patient values in illness data set
2019
Tilo Hartmann Communication Science – FSW Embodiment – Master students (with Katalin) about presence with or without a virtual body in a dangerous situation
Fabian Koning Horizon College Horizonwijk Fabian – Horizon College VE for education in the security domain
Tilo Hartmann Communication Science – FSW Social Presence – Master students (Laura & Sammy) using the Zarah VE to interact with an old lady at a crossing
Nadine vd Waal University Tilburg Visio Haptics – Using a tracker to simulate and really feel touch using normal and heavy avatars
Giulia Ranzini Communication Science – FSW Finder – Tablet app in Tinder-style to judge ethnic preferences
2018
Matthew Talbot University of Portsmouth Burglary Matthew Talbot – Same VE as Burglary Claire but with a new interaction system for placing objects in the houses
Zarah Vernham University of Portsmouth Burglary Zarah – Original Burglary 2017 VE with simplified geometry and eye tracking (Tobii 4C) for sex offenders
Tibor Bosse Computer Science – BETA RET Public Transport Training – Coping with aggressive passengers on a bus
Tibor Bosse Computer Science – BETA Babbeltruc – Anti-Scam Training – Tablet app for elderly to learn coping with scams. With Laura
Terence Das Dores Cruz Organization Science – FSW Gossip – Networked multi-player cheating game (with Biance Beersma ORG)
2017
Iris van Sintemaartensdijk NSCR-Law Burglary 2017 – First version of the VE (Horizon) used for Iris
Karel Computer Science – BETA Anti Pain – House VE with changeable colors etc. for chronic pain patients
Tibor Bosse Computer Science – BETA Club 2017 – Dealing with a violent man in a café approaching your table
Tibor Bosse Computer Science – BETA Club violence – Being a barman dealing with a violent customer at the bar
Tibor Bosse Computer Science – BETA Virtually Bad GSR – Restaurant VE. Encountering a violent man at restrooms. With home-made GSR sampling
2016
Allison Communication Science – FSW Distortion – Using the old Burglary house with surreal changes
Denise Computer Science – BETA Medieval Village – A history lesson in VR using a knight’s shield. Ran in Rijksmuseum
2015
Claire Nee University Portsmouth Burglary Claire – First version of the Burglary project with five central houses
Tilo Hartmann Communication Science – FSW Café Violence – Master student (Jordy) – guided violent interaction with a woman in a café
Elly Konijn Communication Science – FSW Mooi 3 – Web app testing self-image in adolescent girls
Julienka Transport survey – Custom-designed survey about transportation
Jeanna Communication Science – FSW Envy – Gambling game with a virtual opponent
Ivar Vermeulen Communication Science – FSW RIP – Fictive website with ads about your own gravestone
Gerard Steen FGW VisMet – Website for visual metaphors (UvA)
Boendermaker Psychology Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn
Costera FGW News Tracker – Proxy system (WinGate) to track user activity in a whitelist of websites with advanced and automatic logging
Jantien van Berkel FGW TedEX – Video-editing for students making TedEX clips
Elly Konijn Communication Science – BETA CityGirlz – Made by Aaron
2014
Jean-Louis van Gelder NSCR FutureU – Meeting your future self. Using old VR HMD, 3DMedia system and Wii tracking!
Boendermaker Psychology Shooter 2014 – Updated version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn
Boendermaker Psychology Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn
Costera FGW News Tracker – Proxy system (WinGate) to track user activity in a whitelist of websites with advanced and automatic logging
Jantien van Berkel FGW TedEX – Video-editing for students making TedEX clips
Elly Konijn Communication Science – BETA CityGirlz – Made by Aaron
2013
Boendermaker Psychology Shooter 2013 – First version of the 3DMedia hotel shooter with terrorists. Uses a laser gun and screen. With Johan Hoorn
J. Hoorn Communication Science – FSW Walking iPads – Attention while exercising
2012
Marco Otte CAMeRA – Social Sciences Virtual Biking – For Metaverse (EU) to communicate between Second Life and a custom VE (3DMedia)