2025 |
Jean-Louis van Gelder |
Max Planck Institute for Law and Criminology |
Virtual Twins: recreating a part of the city of Freiburg (DE) for use in a VR experiment. |
Charlotte Vaassen/Tijs van den Broek |
Organization Sciences |
NuJIJ: Creating a made-up NuJIJ page to learn about user’s reaction to (mis)information. |
Shenghui Wang |
Hybrid Intelligence |
VR Museum v2: Adding multiplayer features to the newly updated museum. Including links to the Leolani agent. |
Erik Boon |
VU Education Lab |
Holodeck: Creating a full-size avatar with a conversational agent behind it for a symposium. |
Daniel Balliet / Andrew Yates |
Social Psychology |
CoDa – Creating an AI assistant to help fill the Knowledge Graph (semi) automatically. |
Daniel Balliet |
Social Psychology |
CoDa – Creating a new approach to the Cooperation Databank and first steps of using AI for adding data |
2024 |
Rachel Armitage |
University of Huddersfield UK |
Bulgrary V5 – Update of the old project from Claire Nee. She’s the in-between |
Pegge van Minkelen |
Communication Science – FSW |
Social robots – Use of lab space with tables, webcams,etc. They use their own laptops and NAO robots |
several |
HI consortium |
Hybrid Intelligence – Judging engineering (building) proposals within the HI project (F.v.Harmelen) on technical feasibility |
Hannah Nohlen |
European Committee |
Misinformation – VR for assessing user reaction/action when confronted with (mis)information about a crisis |
Ana Clara Cassanti |
VU-IVM |
Hackathon VR Environmental Game – Judge hackathon proposals as judge and do a reality-check with the winners to determine a realistic project |
Frank van Harmelen |
Computer Science – BETA |
Hybrid Intelligence Debug Sessions – Judging tech feasibility and advising on HI engineering projects of 2024 |
Shenghui Wang |
Hybrid Intelligence Project |
VR Museum (HI project) – Adapting the VR Museum app to communicate with Leolani (Piek Vossen) and update the Unity project |
2023 |
Erik van Haeringen |
Computer Science – BETA |
Emotion Transfer Crowd Study 0 – Using Unity control and Tobii Spark eye tracking with external programs Zoom and OBS to record video. Networked 8 computers |
Erik van Haeringen |
Computer Science – BETA |
Emotion Transfer Crowd Study 1 – Similar to Study0 but now with avatars that display emotions detected from video/audio, also networked! |
Erik van Haeringen |
Computer Science – BETA |
Emotion Transfer Crowd Study 2 – Using FP VR in a crowd to study emotion transfer |
Federica Scarpellini (movement) |
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Body Posture – Estimating cylinder sizes in various postures in VR |
AA Stefania Diamante Conte and Isabel Florence |
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Non Filter – Exploring polyvocality on Suriname using avatars and a jungle mini-VE |
Philipp Masur |
Communication Science – FSW |
Eye tracking – Use of Tobii Spark eye tracker and Tobii Pro Lab |
David Mann |
Movement Sciences |
High Res VR testing – Testing VR headsets in our labs |
Elke Vlemincks |
Health Sciences |
SkyHigh (Breathing) – Using VE for slowing breathing. VR and desktop condition. Using respiration sensor for live feedback |
2022 |
Jean-Louis van Gelder |
Vumc |
Burglary Success – Large US neighbourhood (2x) for VR with eye tracking |
Paula Sterkenburg en Veele Andries |
Clinical Child & Family – FBM |
MentaliserenV2 – Practicing mentalization skills in conversation with an intellectually disabled avatar |
Ivano Malavolta |
Network Institute |
UseMe art installation NI – Art presentation using a large TV screen and directional sound speaker |
Jelte Bos |
Movement Science – BETA |
Vestibular Bias – Using rotation chair and fixation dots in VR |
Jelte Bos |
Movement Science – BETA |
Cyber Sickness v2 – Adapted version for use with HTC Vive |
2021 |
Jean-Louis van Gelder |
NSCR |
Inbraakvrije Wijk Rotterdam – Samen met NSCR and Rotterdam. VR met slimme straatverlichting. Kopie van echte wijk. |
Nadine van der Waal |
Uni Tilburg |
Self Similar – VR app with touch experience and body size |
Jelte Bos |
Movement Science – BETA |
Cyber Sickness – Adapted version for use with HTC Vive |
Floor vd Voort |
Computer Science – BETA |
After Life – With Charlotte Gerritsen. Using eye tracking for commands |
Lisa Vermunt (UMC) |
Vumc |
NfL v2 – Shiny app to display patient values in illness data set |
Tarik Boukhalfi |
University Montreal |
VSO Canadian French – VSOP VE with French language |
Diamantis Petropoulos Petalas |
Communication Science – FSW |
Beads – Election testing app for integration in Qualtrics |
Diamantis Petropoulos Petalas |
Communication Science – FSW |
News – Nadine: JavaScript in Qualtrics for news-related research |
Diamantis Petropoulos Petalas |
Communication Science – FSW |
Covid App – Risk avoidance using user input to determine risk level and showing results on a map of NL |
Paula Sterkenburg en Veele Andries |
Clinical Child & Family – FBM |
MentaliserenWeb – Practicing mentalization skills in conversation with an intellectually disabled avatar |
Miguel Barreda Angeles |
Communication Science – FSW |
360-degree video – Using both monitor and VR with FNIRS, BVP, and EDA sensors |
Mariken van der Velden |
Communication Science – FSW |
German Elections – Series of images mimicking Instagram posts of German parties during coalition talks |
Mariken van der Velden |
Communication Science – FSW |
Ethnic Politician – Series of images using different people with different ethnic backgrounds about political statements |
2020 |
Jantjse Mol |
IVM VU |
Flooding – Coping with flooding |
Charlotte Gerritsen |
Computer Science – BETA |
Haptic Illusion – Using a real table and chair. Interaction with an avatar. |
Claire Nee |
University of Portsmouth |
VSOP – Virtual Sex Offender Project |
Lisa Vermunt (UMC) |
Vumc |
NfL v1 – Shiny app to display patient values in illness data set |
2019 |
Tilo Hartmann |
Communication Science – FSW |
Embodiment – Master students (with Katalin) about presence with or without a virtual body in a dangerous situation |
Fabian Koning |
Horizon College |
Horizonwijk Fabian – Horizon College VE for education in the security domain |
Tilo Hartmann |
Communication Science – FSW |
Social Presence – Master students (Laura & Sammy) using the Zarah VE to interact with an old lady at a crossing |
Nadine vd Waal |
University Tilburg |
Visio Haptics – Using a tracker to simulate and really feel touch using normal and heavy avatars |
Giulia Ranzini |
Communication Science – FSW |
Finder – Tablet app in Tinder-style to judge ethnic preferences |
2018 |
Matthew Talbot |
University of Portsmouth |
Burglary Matthew Talbot – Same VE as Burglary Claire but with a new interaction system for placing objects in the houses |
Zarah Vernham |
University of Portsmouth |
Burglary Zarah – Original Burglary 2017 VE with simplified geometry and eye tracking (Tobii 4C) for sex offenders |
Tibor Bosse |
Computer Science – BETA |
RET Public Transport Training – Coping with aggressive passengers on a bus |
Tibor Bosse |
Computer Science – BETA |
Babbeltruc – Anti-Scam Training – Tablet app for elderly to learn coping with scams. With Laura |
Terence Das Dores Cruz |
Organization Science – FSW |
Gossip – Networked multi-player cheating game (with Biance Beersma ORG) |
2017 |
Iris van Sintemaartensdijk |
NSCR-Law |
Burglary 2017 – First version of the VE (Horizon) used for Iris |
Karel |
Computer Science – BETA |
Anti Pain – House VE with changeable colors etc. for chronic pain patients |
Tibor Bosse |
Computer Science – BETA |
Club 2017 – Dealing with a violent man in a café approaching your table |
Tibor Bosse |
Computer Science – BETA |
Club violence – Being a barman dealing with a violent customer at the bar |
Tibor Bosse |
Computer Science – BETA |
Virtually Bad GSR – Restaurant VE. Encountering a violent man at restrooms. With home-made GSR sampling |
2016 |
Allison |
Communication Science – FSW |
Distortion – Using the old Burglary house with surreal changes |
Denise |
Computer Science – BETA |
Medieval Village – A history lesson in VR using a knight’s shield. Ran in Rijksmuseum |
2015 |
Claire Nee |
University Portsmouth |
Burglary Claire – First version of the Burglary project with five central houses |
Tilo Hartmann |
Communication Science – FSW |
Café Violence – Master student (Jordy) – guided violent interaction with a woman in a café |
Elly Konijn |
Communication Science – FSW |
Mooi 3 – Web app testing self-image in adolescent girls |
Julienka |
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Transport survey – Custom-designed survey about transportation |
Jeanna |
Communication Science – FSW |
Envy – Gambling game with a virtual opponent |
Ivar Vermeulen |
Communication Science – FSW |
RIP – Fictive website with ads about your own gravestone |
Gerard Steen |
FGW |
VisMet – Website for visual metaphors (UvA) |
Boendermaker |
Psychology |
Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
Costera |
FGW |
News Tracker – Proxy system (WinGate) to track user activity in a whitelist of websites with advanced and automatic logging |
Jantien van Berkel |
FGW |
TedEX – Video-editing for students making TedEX clips |
Elly Konijn |
Communication Science – BETA |
CityGirlz – Made by Aaron |
2014 |
Jean-Louis van Gelder |
NSCR |
FutureU – Meeting your future self. Using old VR HMD, 3DMedia system and Wii tracking! |
Boendermaker |
Psychology |
Shooter 2014 – Updated version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
Boendermaker |
Psychology |
Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
Costera |
FGW |
News Tracker – Proxy system (WinGate) to track user activity in a whitelist of websites with advanced and automatic logging |
Jantien van Berkel |
FGW |
TedEX – Video-editing for students making TedEX clips |
Elly Konijn |
Communication Science – BETA |
CityGirlz – Made by Aaron |
2013 |
Boendermaker |
Psychology |
Shooter 2013 – First version of the 3DMedia hotel shooter with terrorists. Uses a laser gun and screen. With Johan Hoorn |
J. Hoorn |
Communication Science – FSW |
Walking iPads – Attention while exercising |
2012 |
Marco Otte |
CAMeRA – Social Sciences |
Virtual Biking – For Metaverse (EU) to communicate between Second Life and a custom VE (3DMedia) |