Project History
Type | Researcher | Department | Platform | Project | Pub Links | |
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2025 | ||||||
Other | Daniel Balliet | Social Psychology | Other | CoDa – Creating a new approach to the Cooperation Databank and first steps of using AI for adding data |
2024 | |
VR | Rachel Armitage | University of Huddersfield UK | Unity | Bulgrary V5 – Update of the old project from Claire Nee. She’s the in-between | ||
Na | Pegge van Minkelen | Communication Science – FSW | Na | Social robots – Use of lab space with tables, webcams,etc. They use their own laptops and NAO robots |
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Consulta | several | HI consortium | Na | Hybrid Intelligence – Judging engineering (building) porposals within the HI project (F.v.Harmelen) on technical feasibility |
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VR | Jantsje Mol | UvA | Unity | Misinformation – VR for assesing user reaction/action when confronted with (mis)information about a crisis |
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Consulta | Ana Clara Cassanti | VU-IVM | Na | Hackathon VR Environmental Game – Judge hackathon proposals as judge and do a reality-check with the winners to determine a realistic project |
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Consulta | Frank van Harmelen | Computer Science – BETA | Na | Hybrid Intelligence Debug SEssions – Judging tech feasibility and advising on HI engineering projects of 2024 | ||
VR | Shenghui Wang | Hybrid Intelligence Project | Unity | VR Museum (HI project) – Adapting the VR Museum app to communicate with Leolani (Piek Vossen) and update the Unity project |
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2023 | ||||||
Desktop | Erik van Haeringen | Computer Science – BETA | Unity | Emotion Transfer Crowd Study 0 – Using Unity control and Tobii Spark eye tracking with external programs Zoom and OBS to record vide |
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VR | Erik van Haeringen | Computer Science – BETA | Unity | Emotion Transfer Crowd Study 1 – Similar to Study0 but now with avatars that display emotions detected from vdieo/audio also networked! |
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VR | Erik van Haeringen | Computer Science – BETA | Unity | Emotion Transfer Crowd Study 2 – Using FP VR in a crowd to study emotion transfer | ||
VR | Federica Scarpellini (movement) | Unity | Body Posture – Estimating cylinder sizes in various postures in VR | |||
VR | AA Stefania Diamante Conte and Isabel Florence |
Unity | Non Filter – Exploring polyvocality on Suriname using avatars and jungle mini-VE | |||
Desktop | Philipp Masur | Communication Science – FSW | Tobii | Eye tracking – Use of Tobii Spark eye tracker and Tobii Pro Lab | ||
VR | David Mann | Movement Sciences | Unity | High Res VR testing – Testing VR headsets in our labs | ||
VR/Deskt | Elke Vlemincks | Health Sciences | Unity | SkyHigh (Breathing) – Using VE for slowing breathing. VR and desktop condition. Using respiration sensor for live feedback |
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2022 | ||||||
VR | Jean-Louis van Gelder | Vumc | Unity | Burglary Success – Large US neighbourhood (2x) for VR with eye tracking | ||
VR Oculu | Paula Sterkenburg en Ve | Clinical Child & Family – FBM | Unity 2020.2 | MentaliserenV2 – Practicing mentalization skills in conversation with an intellectually disabled avatar |
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Video | Ivano Malavolta | Network Institute | Video | UseMe art installation NI – Art presentation using large TV screen and directional sound speaker | ||
VR | Jelte Bos | Movement Science – BETA | Unity | Vestibular Bias – Using rotaiton chair and fixation dots in VR | ||
VR | Jelte Bos | Movement Science – BETA | Unity 2020 | Cyber Sickness v2 – Adapted version for use with HTC Vive | ||
2021 | ||||||
VR | Jean-Louis van Gelder | NSCR | Unity 2019 | Inbraakvrije Wijk Rotterdam – Samen met NSCR and Rotterdam. VR met slimme straatverlichting. Kopie van echte wijk. |
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VR | Nadine van der Waal | Uni Tilburg | Unity | Self Similar – VR app with touch experience and body size | link 1, link 2, |
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VR | Jelte Bos | Movement Science – BETA | Unity 2020 | Cyber Sickness – Adapted version for use with HTC Vive | ||
VR | Floor vd Voort | Computer Science – BETA | Unity 2020 | After Life – With Charlotte Gerritsen. Using eye tracking for commands | ||
Web | Lisa Vermunt (UMC) | Vumc | Shiny | NfL v2 – Shiny app to display patient values in illness data set | ||
VR | Tarik Boukhalfi | University Montreal | Unity 2019 | VSO Canadian French – VSOP VE with French language | ||
2D | Diamantis Petropoulos P | Communication Science – FSW | Unity 2020 | Beads – Election testing app for integration in Qualtrics | ||
VR | Ralph Bagnall | University Bath | Unity 2019 | Burglary V7 Ralph – Adapted version of the original Burglary VE with text prompt. Meant for autisic suspects/witness inter |
link | |
2D | Diamantis Petropoulos P | Communication Science – FSW | Qualtrics | News – Nadine: javascript in Qualtrics for news related research | ||
2D | Diamantis Petropoulos P | Communication Science – FSW | Unity | Covid App – Risk avoidance using user to determine risk level and showing results on a map of the NL |
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Web | Paula Sterkenburg en Ve | Clinical Child & Family – FBM | Unity 2020.2 | MentaliserenWeb – Practicing mentalization skills in conversation with an intellectually disabled avatar |
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VR-360 | Miguel Barreda Angeles | Communication Science – FSW | Unity 2020 | 360-degree video – Using both monitor and VR and FNIRS, BVP and EDA sensors | ||
Design | Mariken van der Velden | Communication Science – FSW | Illustrator | German Elections – Series of images mimicking Instagram posts of German parties during coalition talks |
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Design | Mariken van der Velden | Communication Science – FSW | Illustrator | Ethnic Politician – Series of images using different people with different ethnic background about political statements |
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2020 | ||||||
VR | Jantjse Mol | IVM VU | Unity 2019 | Flooding – Coping with flooding | ||
VR | Charlotte Gerritsen | Computer Science – BETA | Unity 2018 | Haptic Illusion – Using real table and chair. Interaction with avatar. | ||
VR | Claire Nee | University of Portsmouth | Unity | VSOP – Virtual Sex Offender Project | ||
Web | Lisa Vermunt (UMC) | Vumc | Shiny | NfL v1 – Shiny app to display patient values in illness data set | link | |
2019 | ||||||
VR | Tilo Hartmann | Communication Science – FSW | Unity | Embodiment – Master students with Katalin about presence with or wo/ virtual body in a dangerous situation |
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VR | Fabian Koning | Horizon College | Unity 2018 | Horizonwijk Fabian – Horizon College VE for education in security domain | ||
VR | Tilo Hartmann | Communication Science – FSW | Unity | Social Presence – Master students (Laura & Sammy) using the Zarah VE to interact with an old lady at a crossing |
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VR | Nadine vd Waal | University Tilburg | Unity | Visio Haptics – Using tracker to simulate and really feel touch using normal and heavy avatars. Tilburg |
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2D | Giulia Ranzini | Communication Science – FSW | Unity | Finder – Tablet app in Tinder-style to judge ethnic preferences | ||
2018 | ||||||
VR | Matthew Talbot | Univeristy Portsmouth | Unity | Burglary Matthw Talbot – Same VE as Burglary Claire but with whole new interaction system for placing objects IN the houses |
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VR | Zarah Vernham | Univeristy Portsmouth | Unity | Burglary Zarah – Original Burglary 2017 VE with simplified geometry and eye tracking (Tobii 4C) for sex offenders |
link 1, link 2 |
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VR | Tibor Bosse | Computer Science – BETA | Unity | RET Public Transport Training – Coping with aggressive passengers on a bus | link | |
VR | Tibor Bosse | Computer Science – BETA | Unity | Babbeltruc -Anti-Scam Training – Tablet app for elderly to learn coping with scams. With Laura | link 1, link 2 |
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2D | Terence Das Dores Cruz | Organization Science – FSW | Unity | Gossip – Networked multi-player cheating game (Biance Beersma ORG) | ||
2017 | ||||||
VR | Iris van Sintemaartensdij | NSCR-Law | Unity | Burglary 2017 – First version of the VE (Horizon) used for Iris | link | |
VR | Karel | Computer Science – BETA | Unity | Anti Pain – House VE with changeable colors etc for chronic pain patients | ||
VR | Tibor Bosse | Computer Science – BETA | Unity | Club 2017 – Dealing with a violent man in a cafè approaching your table | ||
VR | Tibor Bosse | Computer Science – BETA | Unity | Club violence – Being a barman dealing with violent customer at bar | link | |
VR | Tibor Bosse | Computer Science – BETA | Unity | Virtually Bad GSR – Restaurant VE. Encountering violent man at restrooms. With home-made GSR sampling |
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2016 | ||||||
VR | Allison | Communication Science – FSW | Unity | Distortion – Using old Burglary house with surreal changes | ||
VR | Denise | Computer Science – BETA | Unity | Medieval Village – History lesson in VR using a knight’s shield. Ran in Rijksmuseum | ||
2015 | ||||||
VR | Claire Nee | Univeristy Portsmouth | Unity 5 | Burglary Claire – First version of the Burglary project with the five central houses | link | |
VR | Tilo Hartmann | Communication Science – FSW | Unity | Cafè Violence – Master student (Jordy) – guided violent interaction with woman in cafè | ||
Web | Elly Konijn | Communication Science – FSW | Construct2 | Mooi 3 – Web app testing self-image in adolescent girls | ||
Web | Julienka | Construct2 | Transport survey – Custom-designed survey about transportation | |||
Web | Jeanna | Communication Science – FSW | Construct2 | Envy – Gambling game with virtual opponent | ||
Web | Ivar Vermeulen | Communication Science – FSW | HTML | RIP – Fictive web site with ads about your own grave stone | ||
Web | Gerard Steen | FGW | HTML | VisMet – Web site for visual metaphors (UvA) | ||
VR | Boendermaker | Psychology | 3DMedia | Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
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Web | Costera | FGW | Multiple | News Tracker – Proxy system (WinGate) to track user activity in a white-list of web sites with advanced and automatic |
link | |
Video | Jantien van Berkel | FGW | TedEX – Video-editing for students making TedEX clips | |||
Web | Elly Konijn | Communication Science – BETA | Unity | CityGirlz – Made by Aaron | ||
2014 | ||||||
VR | Jean-Louis van Gelder | NSCR | 3DMedia | FutureU – Meeting your future self. Using old VR HMD, 3DMedia system and Wii tracking! |
link | |
VR | Boendermaker | Psychology | 3DMedia | Shooter 2014 – Updated version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
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VR | Boendermaker | Psychology | 3DMedia | Shooter 2014 v2 – Latest version of the 3DMedia hotel shooter with terrorists. With Johan Hoorn |
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Web | Costera | FGW | Multiple | News Tracker – Proxy system (WinGate) to track user activity in a white-list of web sites with advanced and automatic |
link | |
Video | Jantien van Berkel | FGW | TedEX – Video-editing for students making TedEX clips | |||
Web | Elly Konijn | Communication Science – BETA | Unity | CityGirlz – Made by Aaron | ||
2013 | ||||||
VR | Boendermaker | Psychology | 3DMedia | Shooter 2013 – First version of the 3DMedia hotel shooter with terrorists. Uses laser gun and screen. With Johan Hoorn |
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2D | J. Hoorn | Communication Science – FSW | Corona | Walking iPads – Attention while exercising | ||
2012 | ||||||
VR | Marco Otte | CAMeRA – Social Sciences | Second Life | Virtual Biking – For Metaverse (EU) to communicate between Second Life and custom VE (3DMedia) |
link |